DiscoverMad House Presents: Group TherapyEp 4 : Phasmophobia vs Real Life | Cursed Items
Ep 4 : Phasmophobia vs Real Life | Cursed Items

Ep 4 : Phasmophobia vs Real Life | Cursed Items

Update: 2022-02-19
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Description

SHOW NOTES:

Streams Links

  • Mad House Podcast Livestream (https://www.twitch.tv/themadhousepodcast)
  • Joker (https://www.twitch.tv/nlmp)
  • Owls (https://www.twitch.tv/owlsareahoot92)

 

Twitter

  • https://www.twitter.com/the_m_h_podcast

 

Sponsor

Discord to The Mad House Community

Resource Links

-         www.tarot.com

-         https://phasmophobia.fandom.com/wiki/Cursed_possession

-         https://www.thegamer.com/phasmophobia-cursed-possessions-update-full-details-new-features/

-         https://www.gameskinny.com/vw6pw/phasmophobia-ouija-board-questions-guide


TIME STAMPS

In-game Items

Music Box (0:05:19 )

Voodoo Doll (0:11:00 )

Cursed Mirror (0:16:14 )

Summoning Circle (0:21:37 )

Tarot Cards (0:28:36 )

Ouija Board (0:35:32 )

 

Real Life Counterparts

Ouija Boards (0:45:08 )

Summoning (Magic) Circles (1:02:50 )

Tarot (1:12:35 )

Voodoo Dolls (11:17:37 )

Mirrors (11:21:20 )

Music Box (1:23:09 )

 

Transcription by app.getwelder.com/transcription

Welcome to the Madhouse Presents Group Therapy where we talk about games, argue about our different viewpoints, make fun of Joker's voice, dive into the strange or whatever we decide in the moment. I'm Owls and I'm going to let myself introduce the Joker NLMP over here. Thank you. Tonight, we're going to talk about the cursed objects in Phasmophobia. This is a continuation from last week where we talked about the different evidence and how it is compared to real life. But this week we're going to talk a little bit more specific to the game with the new cursed objects that have been implemented into the game.

 

Now, as far as the cursed items, when did that update come out about? It was December 10, is what I believe that I saw. December 10, 2021. Let me pull that up again. I'm thinking that that is the correct. Yeah. The information was posted on December 10, 2021 at 11:00 a.m. So, I'm going to say either it happened on that date or happened very close to that. So, it was just like two and a half months ago, maybe tops. Got it. It's already been two and a half months since last year on the Gamer.com where the article that you sent that you referenced and we will put in the show notes, it says since September of 2020, Connectic Games has bought consistent updates to Phasmophobia recently. I know what's in here. I just saw it. No, it doesn't give the date on there. Ever since it's released in September 2020, Connectic Games has brought out consistent updates to Phasmophobia that have since introduced a wide range of new aspects to the game. It looks like maybe initially they just kind of kept the base game as it was, but then started making a lot of updates, probably because they lost a lot of people playing the game and they wanted to kind of continue on and keep getting people to go into it. That's what I'm thinking. There's been a lot of updates. Yeah. What I foresee is that a lot of the bigger streamers stopped playing it as much on the different streams, whether it be YouTube or Twitch. And that's when they decided, well, I guess it's getting stale. Yeah. I mean, you can only play it so many times before you're like, all right, well, this is getting kind of boring. So, a lot of the updates have actually made it so that it is more enjoyable to play. And it does get a little scarier again for me. I do find it doesn't matter what level you are anymore because of all the changes that they've made to the game. It's so different. It's so drastically different from when I first started playing it to now every single time, different modes, everything and even some of these objects I haven't even come across. I'm going to go ahead and say the music box is one that you're talking about. Yes. I have not come across that one. So, I guess we'll go right into that one. Well, see, here's the thing, because out of the list that I've seen, the only one that was in the prior bill of the game was the voodoo doll. That was the very first one to come out. It wasn't the way that it is. It was in the game, but it didn't make sense, but it was usable. As far as the pins being prodded into the doll itself, I don't remember them being there. I remember there being a voodoo doll, but no actual interactions with it. Like you can mess with it and throw it around and it wouldn't upset the doll or upset the ghost, but it wasn't a cursed object in the sense that it is now. Like it was present. But it's definitely been updated. Yeah. And then, of course, you have the Ouija board as well. Yeah, the Ouija board was already there. It's just been updated a lot more as far as features and what you can do with it. Yeah, that's where the other website link in the show notes as far as what we're referencing tonight. Yeah, well, definitely with a music box, I've never come across it. Have you come across the music box? Yeah. So, this one's a relatively new thing. I've learned a lot by looking this up because now I'm going to look for these particular, I probably would not have looked for the music box because the music box, it's just like a little wooden box and apparently it shows paranormal entities singing along to this haunting melody and then it says don't get too close. It's supposed to let you hear the ghost, meaning that you can identify the ghost room easier. Or the music box. It has a one in six chance per contract of being chosen as the cursed possession that will spawn with one specific spawn location per map, a specific one. So, each map has a spot that it will be, and that's where it'll be regarded if it spawns if it's the item. Because in each map or each, I guess, game session there's only going to be one cursed item. Correct. So, you won't have a music box and a Ouija board at the same time unless they again update it later on that you could have more than one. I had no idea. I'm going to definitely look at this, but yeah, I was not aware that it had a very specific spot. Yeah, I haven't been able to see where it is in the Wiki text, but it definitely helps to know it's a one in six chance. So, if you can find out specific location, then you can go straight there to look for it instead of trying to find what just running around the map kind of thing. And is this for all objects or just the music box in general? All right, well, let's see. Next option. And it has also a one in six chance. That's a one in six chance of it spawning per cost because there's six different cursed items. So that's not necessarily, in other words, where it's going to be. It could be completely random. Okay, but you've confirmed within that article that the music box has specific locations in each map. Yeah. And some other resources I was looking at were saying that that's one of the only cursed items that has a very specific spot that it can't spawn. Got you. I mean, that makes sense because it's an item that would be specific to areas. You're not going to find a music box, maybe in the garage, like not in the bathroom. That's not going to be there. It might be in, like, a bedroom or a kid's room playroom living room, like that kind of places. That would be, in a way, logically where it could be. So maybe they're using logical as a place for it to be, but who knows? Again, I've never experienced this one. I don't know exactly the exact mechanics. I was reading it. So, it says you can identify the ghost room easier. So how would that help you? Have you read how that works? As far as playing it. The ghost can be heard singing along early. So is it that when you have the music box open, you're using it, the ghost will sing? So, then you start following it until the ghost gets louder? Is that what I'm saying? That's what it seems like. Yes, that's exactly what it is. So, you're holding the box and you turn it on or however you do the interaction with it, go start singing along with the box. It sounds kind of far. You start to move. It's like the hot and cold kind of aspect. Like as a kid, you're like you're getting warmer, colder, warmer, colder. But instead of that, it's like you're getting louder as you're getting closer. Now what it says here is if the music box is 5 meters or less from the ghost or I'm guessing the spawn location. Yes, it will manifest and start walking towards the box. If the ghost walks for more than 5 seconds, the player will reach zero sanity. Wow. Yeah, I didn't see that. I don't know the specifics, but it does say also, if it gets too close, it will trigger a cursed Hunt and the music lid will Slam abruptly shut and you have to run to find a hiding place. Stop playing. Hunt starts as a result of other reasons. So even if it starts to Hunt for some other reason, it'll shut immediately. That's a trigger to let you know that the ghost is hunting well. And also, it's the cursed Hunt. So that is a newer aspect that's going to be kind of along the lines of all the different cursed items, possessions. It's the curse Hunt. So, I looked this up. It says you only have a 1 second Grace period. So, like other hunts,

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Ep 4 : Phasmophobia vs Real Life | Cursed Items

Ep 4 : Phasmophobia vs Real Life | Cursed Items

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